﻿/// <reference path="../../lib/gd3d.d.ts" />


window.onload = () => {
    var app = new gd3d.framework.application();
    var div = document.getElementById("drawarea") as HTMLDivElement;
    app.start(div);
    app.showFps();
    app.bePlay = true;
    app.addUserCode(getCurrentTest());
};